I was playing Fallout 4 recently and blah blah blah I MADE ROBOT ARMS!!!
So yeah, I prefer to call them mechanical arms as it sounds more impressive but what eves. (adjusts hipster hat)
^ can you tell I don't really know what to say? Lets get down to some reasons why I'm doing it so I can bore you to death.
Reason 1: That little robot I've been working on (shown right), yeah I don't like its arms. They don't work properly would be the simplist way of putting it and its all because of the shoulder joints. My solution is to replace the entire arms... maybe. If I get these arms workign right then yeah I will.
Reason 2: I couldn't see how the robots in Fallout 4 move there arms. Basically its because I have an ego which says if it can be done, then it should be done (situation dependent as I'm lazy). No but really though, they have a joint and coverings but no mechanism to move the joint. I know why there isn't a mechanism as they want them as simple as possible so the game runs smoothly. Want an example? Tough you're getting one.
A robot in the game has about 4 or 5 bones controlling a single arm (I'm guessing here and I'm talking about a basic arm not some 6 fingered claw with lasers cannons for fingernails(there's probably a mod for that)). Mine on the other hand has over 60 bones. Per arm.
5 > 60
I don't think my arms would work in game.....
I haven't mentioned anything technical like how its rigged already with both IK and FK armatures. Or that every joint has been made to have a wide range of motion without compromising its rigged shape. Or that its not finished (still to do = lots).
I've actually started working on the legs! Though I hit a tough spot in creating a fully flexible hip joint. Will I work it out? Will I ever make coverings to hide the bits? Will the Commonweath ever be the same again? Will I ever finish a project ever again?
Find out next time... maybe.
Seriously though, hip joints are a pain in the ass. <- Thats a pun
Okay now the fun part really is over. In case anyone is wondering where I've been for the past month, I've been working with clients (which is also partly why making these arms and legs is taking so long). That and I've been playing Fallout 4. I have over 300 hours in game time with it now. Who knew mods could be so fun?
If you like my work you can follow me on Facebook, Twitter, Tumblr, and Deviant Art for all of my updates or to see some of the things I've done in the past.
If your interested in Hiring me for some work you can find me on People Per Hour, Freelancer, or contact me on here
Hi, I'm Claude, head & creator of Adaptive Pixel. You might be wondering what brought you here and I'm here to tell you, it was a link. Here is where I will be posting what I'm currently doing and challenges I've done.
Click Here to get an extension so RSS works in Google Chrome