Well I hope everyone's have such lovely weather that we are having. Lots of rain & cold winds. Anyway lets get down to that been done this week which includes some more work on the Rebellion sword from Devil May Cry & some new robotic eyes.
I finally got round to adding a little detailing to the rib cage of the sword. I was going to sculpt in the detail and then convert it into a normal map to use on a lower poly version but then I realised that that was a lot more work that what would be needed. Instead I went with drawing a texture directly onto the mesh and then using the texture to create a bump map. So basically I faked having chiselled parts on the model.
I also added a red glow to the eyes and lowered the teeth on the jaw to make it look open. Both are signatures that the sword is in its "awakened" form (its a game thing). I did also add some text onto the bade which said the swords name but I decided it was a little much and so removed it.
I can't think of what to do next with the sword so I think I will just leave it for now.
I decided to change the eyes that my little robot has. Before it was an LED type system that relied on textures to light up the correct bulbs. This was fine for showing basic eye expressions but it was very limiting so while I was out on a run, I thought up another way that the eyes could be done. The eyes are now basically little cubes suspended by 4 hydraulics. The cube itself can be altered into into different shapes and be moved around the eye socket. I've made it so the hydraulics follow each side to the cube automatically not matter what shape the cube has been made into. The ring that holds the hydraulics can also be rotated easily incase a need arises that the pivot points of the hydraulics.
Neither eye is finished and I've only just started working on the eye lids. I haven't even figured out how the lids will work or what will be at the back of the eye socket.
Hi, I'm Claude, head & creator of Adaptive Pixel. You might be wondering what brought you here and I'm here to tell you, it was a link. Here is where I will be posting what I'm currently doing and challenges I've done.
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