Windows 7 to Windows 8.1
So this weekend I had to replace the motherboard in my PC and upgrade my operating system to windows 8.1. I have to admit I was a little on edge about updating to 8.1 from 7 because of all the bad things I'd heard about 8 but now nearly a week on I don't think its that bad.
Sure it obvious that the OS is aimed at Tablet devices with a the touch interface and apps but if you run it solely from the Desktop, its really not that different. A few icons have changed and the interface has been shifted about but its still usable. I'm still not totally used to it so I have to think sometimes before I act.
The motherboard on the other hand is performing better than the last surprisingly. It has a much fewer ports but the chipset allows me to over-clock the processor which I couldn't on the last. I am currently running smoothly at 4.2Ghz instead of 3.5Ghz which was the norm for it Also that annoying hissing noise that happens when I turn on the power is gone which is a plus. The only downside that has shown so far is the backplates design is plainer than the last but its a pain I think I can live with.
This weeks events include fixing/upgrading my computer, making 343 Guilty Spark, and a revisit to an old 3D model
343 Guilty Spark aka The Monitor of Installation 04
So Friday afternoon I decided to start build a version of Guilty Spark from the Halo series. Its surprising more complicated a shape than it seems because it looks like a simple sphere design when its really not. But after you get the basic shape, the rest kinda falls into place.
I tried two different methods in creating the eye. First I tried modelling the design directly onto the mesh but the effect wasn't satisfactory so I decided to make a texture to do the job. The glow of the eye was added later in the compositor.
Although the model is based off of Guilty Spark, I have decided to give it a different name. I'm thinking of along the lines of Terry, Philip, or the metal football. I haven't decided yet. I also plan to replace the back glowing thing (I think its what make it move around) with something a little more imaginative.
Revisiting Daedalus Stargate Model
I seem to have a habit of returning to old models to try improve on them and the latest to fall into my sights is the Daedalus model I made back in 2012 (remember that year, the world was meant to end but all we got a damn movie). The mesh itself had the basic sphere of the ship as well as some hull detailing but apart from that its a mess. I have seriously considered getting rid to the mesh and starting over but I think I will power on.
At the moment I'm working on cleaning up the shading and poly count of the mesh. I have also added small turrets along the hull and I plan to add more hull details to make it seem less plain. I will also add the lights and work on the 2 runways on either side. I may even revisit my F-302 model to add it to the scene but thats a long way off.
Hi, I'm Claude, head & creator of Adaptive Pixel. You might be wondering what brought you here and I'm here to tell you, it was a link. Here is where I will be posting what I'm currently doing and challenges I've done.
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