Apologies for not posting yesterday. Its a long boring story of why I didn't post it but the gist of it is that I started it in the morning then went out and forgot about it.
As promised last week I rendered out a test of the eye rig to make sure that it all worked properly. For the most part it seems to be working just fine. I'm not sure about the parts behind the yes now though. I think I need to make something a little more interesting to see.
I've sketched up a few ideas but I'm not sure which one to actually model. I may make a few and then pick the best.
This week I managed to get a copy of Fallout 4 on PC. Its awesome. Thats all I really need to say. The world is huge, really huge. In fact I think its bigger than Fallout 3's world which was also huge. It's also very colourful which is a welcome change to the grey and dark environment in Fallout 3. It's just lovely just to look at and I'm not even running it at the highest quality.
As for the game play I'll admit it took me a little while to get used to some things like looting body's for items. It used to take you into a separate screen to deal with the objects and you would have to exit that to move forward in the game. You don't need to do that but I continue to press the exit button anyway out of shear habit and it takes me into the PipBoy. It's a minor inconvenience but it does become annoying.
The game a has a few new additions to the franchise like weapon moding which I might be getting a little carried away with. For example, I may have moded a 44mm hand gun into one of most powerful gun in my inventory which includes a rocket launcher by the way. The thing has like 80 damage but I've run out of bullets for the damn thing. Its just too much fun moding things.
They even added a building mode which actually reminds me of the Forge in Halo 3. Its always nice cleaning the place up to get materials so you can build more stuff but boy can you spend a lot of time just doing that.
I just love the game. I could go on for hours talking about it but I feel this isn't really the right place to do that so I'm going to cut it short there and tell you to go get the game. It swallows your life but its worth it. It is inspiring me however to do some more game work and to that end I'm going to try and use Unreal Engine again. Last time I used it I just imported some assets to see how the rendering happens in game. I think this time I'll focus on getting something done that can actually be played.
Don't get you hopes up, I'm not good at coding so its likely to be a mess.
I feel as though I've done something and forgotten about it. If I remember it then I'll update this or I'll post about it next week. Thats it for this week. If you like my work you can follow me on Facebook, Twitter, Tumblr, and Deviant Art for all of my updates or to see some of the things I've done in the past.
Hi, I'm Claude, head & creator of Adaptive Pixel. You might be wondering what brought you here and I'm here to tell you, it was a link. Here is where I will be posting what I'm currently doing and challenges I've done.
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