So here is a short list of what I did this week:
- Added front door thingys
- Added every door onto the main control rig (there is actually a lot of doors on this thing
- Made extra boarding hatches (which are also rigged)
- Replaced some flooring
- Started panelling the interior
- Altered main gun batteries (with improved rig system)
- Made and animated smallish FTL in the back
- Marked out the remaining interior rooms
I also picled out a name but I've forgotten it. Probably should have made a note of it...
I did a bit of work on these gun that I originally imported from a different project. I thought it needed a slightly older model kinda look so I added barrels to the back (I realise that doesn't make sense), a more flexible part of the cockpit, and a different style of thingy that sits behind the cockpit in the middle. I also overhauled the rig so that when the target it follows gets too high, the whole gun rises up enough so the barrels have enough room to rotate fully. I also added a controller to the barrels so they can be moved to simulate firing the guns which admittedly I should have done a while ago when I first made it.
I decided to add the doors up when I realised that having a huge hole at the front of the ship might not be the best idea in some situations like you know, flying, so I designed these doors. The idea behind it being that that they will make the underside more aerodynamic and cover that big hole. I still have to add a few support pieces to it but they actually work right now (they can open and close).
I think thats enough talking for one week. If you like my work you can follow me on Facebook, Twitter, Tumblr, and Deviant Art for all of my updates or to see some of the things I've done in the past.
If your interested in Hiring me for some work you can find me on People Per Hour, Freelancer, or contact me on here
Hi, I'm Claude, head & creator of Adaptive Pixel. You might be wondering what brought you here and I'm here to tell you, it was a link. Here is where I will be posting what I'm currently doing and challenges I've done.
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