This weeks weekend challenge was to continue animating Davros and the other characters to the audio file, creating the Dalek beam effect, and creating the gun effect on a person.
The first thing to be done was to finish the main animating. The final part focuses on Davros as he starts to panic. In the first part, he is a very rigid character who is sure of himself but that changes when he finds out that his creations are no longer obeying him. So as he starts to panic, I made it so he moves around a little more. The movement is still limited as he is confined to his chair and has a back support to hold him in place.
Two filters have been added to the compositor to handle the gun beam and the effect it has on a character. The gun beam itself has 2 material properties; the light it produces and the colour it appears as to the camera. The reason for having these two material properties is to simulate how it appears in the actual TV show and at the same time, emit light.
The filter on the body turn the entire character glow green to simulate what it is like in the TV show when someone is shot. There are differences with what I did and the TV shows like I did not show the skeleton of the character and the green is lighter. The reason for this is that back in the 60's when they did this effect, they just flipped the screen colour to its negative. I could have done this but I thought I would mix the old method and the newer one. I also did not want to waste more time modelling and animating a skeleton rig which would have increased the polygon count and increased the render time.
The main animating is now completed and the next stage is to render it out. I'm not posting a pre-render version of the animation this week so when its fully rendered out, there will be something new for everyone to see. I hope that to be completed and posted in the next 2 weeks.
Next week I will be starting to get it ready for importing it into a game engine.
Hi, I'm Claude, head & creator of Adaptive Pixel. You might be wondering what brought you here and I'm here to tell you, it was a link. Here is where I will be posting what I'm currently doing and challenges I've done.
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