Elite Time Line:
Modelling Base -> Sculpting Base -> Modelling Armour -> Texturing Armour -> Rigging -> Animating
This weeks Weekend Challenge was to continue to work on the 2 armour variants I started last week for the Elite.
The first armour variant I worked on was the sheet metal one. I added in some extra armour plates around the neck and middle leg and I replaced the top foot guard completely to one that fits the style of the rest of the suit. I also added in a half glove on each hand and some straps to the armour plates to make it seem like they are held on and not just floating.
To make the armour seem less plane, I sculpted various graphics onto the armour and then converted them into normal maps to save memory. I then added in the cape to add some character to the suit.
I still need to add some detail to the swords blade and I am toying with the idea of adding a shield.
The second armour variant I worked on was the electronic one. At first I tried to add detail the same way I did with the sheet metal armour with sculpting but the out come as a bit messy. I decided to do it the old fashioned way by modelling in the detail.
I decided that less detail made for a nicer and more technological appearance and so that was my goal. I also made physical crease points on the armour to make it look like each part could come to bits for removal.
As a final step for this weeks challenge, I decided to start the rigging process on the sheet metal armour (I need to get a better name for that armour). It is still not finished but as shown above, it can move (although the skin comes through the armour at some points). I also decided to mess around with the Colour Management system in Blender which is why it looks so different from the ones above.
You can download the above image as a wallpaper in 1080p form here for free.
Next week I will complete the rigging of this armour, the other armour, and of the Elite itself (as it was never completed).
Hi, I'm Claude, head & creator of Adaptive Pixel. You might be wondering what brought you here and I'm here to tell you, it was a link. Here is where I will be posting what I'm currently doing and challenges I've done.
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