Elite Time Line:
Modelling Base -> Sculpting Base -> Modelling Armour -> Texturing Armour -> Rigging -> Animating
So it was back to working on the Elite VS Davros animation this week. Good news everyone, the main animating is now finished. Now there are 3 stages left: Cleaning the animation so it runs smoothly, finish the new lighting set-up, and finally rendering it out. The cleaning & lighting will be done in one more challenge while the rendering out will be done while I sleep (or at least while I try to sleep). It will be some time before its done rendering though (several weeks at least).
Most of the work done this week was getting the final actions set out. You could watch the animation now but I wouldn't be happy letting you but its all there. I suppose you could figure out what happens by looking the images I've shared but you wouldn't be able to work out the twist.
If there is a twist. Muhahahah....
Anyway, that should about do it for this weeks edition of the Weekend Challenge. As always, you can follow me on Facebook, Twitter, Tumblr, and Deviant Art for all of my updates. In addition to Weekend Challenges, I do weekly blogs called the Weekly Round-Up that are posted every Thursday in which you can see what I do throughout the week.
Hi, I'm Claude, head & creator of Adaptive Pixel. You might be wondering what brought you here and I'm here to tell you, it was a link. Here is where I will be posting what I'm currently doing and challenges I've done.
Click Here to get an extension so RSS works in Google Chrome